Campaña |
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IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
Era |
GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Those mermen who master the art of javelinry can become nearly as effective as an archer - though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim.
Procede de: | Lancero sirénido |
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Se convierte en: | |
Coste: | 48 |
PV: | 55 |
Movimiento: | 6 |
PX: | 150 |
Level: | 3 |
Alineamiento: | legal |
ID | Merman Javelineer |
Habilidades: |
lanza de penetración | 8 - 2 cuerpo a cuerpo | ||
lanza de penetración | 10 - 4 a distancia |
Resistencias: | |
---|---|
de corte | 0% |
de penetración | 0% |
de impacto | 0% |
de fuego | 0% |
de frío | 20% |
arcano | 0% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Abismo | 99 | 20% |
Aguas profundas | 1 | 50% |
Aguas someras | 1 | 60% |
Aldea | 1 | 40% |
Arena | 2 | 30% |
Bosque | 5 | 30% |
Campo de setas | 3 | 20% |
Colinas | 5 | 30% |
Cueva | 3 | 20% |
Montañas | 99 | 20% |
Nieve | 2 | 30% |
Pantano | 1 | 60% |
Pared de cueva | 99 | 20% |
Pradera | 2 | 30% |